Jawad Mian

I’ve been a avid fan of Rimworld for a fairly long time and as of writing this blog I have 700+ hours of playtime on it. Rimworld is a survival […]

Daisy world graphed

I experimented around some more with the daisy world simulation and have it at the point where I can visually see that even after forcing a modification to the worlds […]

Daisy World

I’ve been working on learning the Godot engine, and wanted to pick up a project that would allow me to get a basic understanding of the engine. I played Sim […]

Refreshing the basics

Over the years working in the industry I’ve learned a lot on how to manage larger projects with multiple team members. When I decided to pick up game development again, […]

It’s been a while since I tried to get back into game development. For a fairly long while I was focused on learning Machine Learning. I worked through quite a […]

I’ve always been fascinated by Conway’s Game of Life. The idea that a simple set of rules can be used to create a complex system that has almost infinite variety. […]

Simulating orbital bodies

Was recently reading about the Trappist-1 solar system with it’s multiple potentially habitable planets.  There was also a related article I found describing how the game Elite Dangerous’ procedural galaxy […]